This is a discussion on "creating an interactive 3d object viewer" within the Flash & Multimedia Forum section. This forum, and the thread "creating an interactive 3d object viewer are both part of the Design Your Website category.
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creating an interactive 3d object viewer
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Hello there!
I would like to know if it is possible to produce a 3d application with flash which incorporates controllers (buttons) to allow users to control/ manoeuvre an object, such as a mobile phone. An example of this concept can be found here: http://content.hmxmedia.com/sony/dcr..._eu/index.html This requires Java in order to run. I was wondering wether or not i would be able to achieve this by firstly creating the 3d object in 3ds Max, subsequently importing it into flash in order to somehow make buttons which can act as controllers via script. I want to avoid making a series of scenes in Max, then just putting them together in Flash, so that the buttons toggle between each scene. i.e If i choose to display a flip phone, one button may control the phone opening and closing. I could incorporate this of course, but i would like to suspend the object in 3d space with the cursor influencing the direction and the nature in which the object rotates, zoomes in/out etc. Thanx a lot for ur interest in this topic, and i would deeply appreciate if you could help me with this issue |
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Re: creating an interactive 3d object viewer
That was java not flash :s
Last Blog Entry: 3D Chess in your browser! (Mar 14th, 2008)
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Re: creating an interactive 3d object viewer
Hello,
Here is a basic tutorial about how to create 3D like effects in flash. http://www.kirupa.com/developer/acti...ion_center.htm As for taking a file right from 3ds Max into Flash, take a look at Swift 3D a flash plug in, which also has an add on that lets you import 3ds Max. This would be the only way I know of doing. Swift 3D - http://www.erain.com/ Cheers, Scott
Last Blog Entry: Yay!? (Oct 8th, 2007)
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