Is there a way to Tween kerning?

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Old Jun 12th, 2007, 06:05
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Is there a way to Tween kerning?

THIS --- in 10 frames becomes --> T H I S

This is what I have attempted, and failed.

First attmept:
I have a button. Button text kerning set to 0. Keyframe it.
I move it to a new location. Keyframe it. Motion Tween. Change the kerning.
Both locations now have the new kerning. Doesn't expand as the movie plays.

Second attempt:
I have a button. Button text kerning set to 0. Keyframe it.
Target the button to go to a certain frame. This frame has normal TEXT replaceing the location of the button. Text and Button are identical.
Keyframe the text. Move it to a new location. Keyframe that location. Tween them. Change the kerning.
Text moves to the new location, as expected, but doesn't expand.. instead, on the last frame, it explodes. Not quite what I am wanting.

Is this possible to do, or would I need to have each letter as its own text to move on its own.

Thanks for your help.

GW
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Old Jun 12th, 2007, 14:17
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Re: Is there a way to Tween kerning?

Read this article, I don't think you can do it with a tween, but maybe with some action script?

http://www.actionscript.org/resource...ipt/Page1.html

Cheers,

Scott
Last Blog Entry: Yay!? (Oct 8th, 2007)
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Old Jun 12th, 2007, 23:39
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Re: Is there a way to Tween kerning?

Egad. That looks nice, but a bit too over the top for my needs. Parts of it I can use though.

Even so, it'll be a bit before I can dissect what I need form it.

Thanks for the link, it's bookmarked.
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Old Jun 13th, 2007, 01:53
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Re: Is there a way to Tween kerning?

Cool, well when you get to work on it, let us know if you run into any issues!
Last Blog Entry: Yay!? (Oct 8th, 2007)
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