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Some sort of database in flash?
Is it possible to create a sort of database in flash? What I mean by that is for example, if I wanted to create a game where I would have spells and wanted to store that:
Flameball, cost: 20mana, does: 15-30 damage and is a fire spell.
Could I somehow store that into flash? So that when I used this spell it would take away 20 mana, do a random between 15-30, and know that it's a fire spell incase the target has some special immunity or resistance?
Or do I have to do this trough some other program or loads of variables?
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