Well here's what I tried to do. What I attempted was to modify my existing code slightly by adding another if statement:
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "OrangeAll";
container.loadMovie("OrangeAll.
swf");
} else if (_root.currMovie != "OrangeAll") {
if (container._currentframe >= container.midframe) {
_root.currMovie = "OrangeAll";
container.play(); {
if (container._currentframe < container.midframe)
gotoAndPlay(midframe);
}
}
}
}
What I was hoping is that my last if statement is telling it that if the current played frame is less than midframe, goto and play midframe.
But it doesn't seem to work. Any ideas?
Dave